How game creators balance profit and loss

NFT games turned the game industry upside down. They gave people the opportunity not just to have fun, but to make real money. Nevertheless, games are developed not for charity, but for the profit of their creators.

When paying out remuneration to players, developers should provide mechanisms for regulating the size of their profits in advance. The income from player contributions, in-game purchases or advertising commissions must exceed the costs of maintaining the game and giving out game tokens, NFTs or prizes to users.

For example, in a certain project a mathematical model is responsible for this: it regulates with what probability the prize combinations fall to the players and how many tokens they get in the process. This is set up by the site administrator. He takes into account the income from advertising, the planned profit of the company and the expenses for the prizes, and puts exactly as many tokens into the draw as it takes to play all the available prizes.

So, on the one hand, NFT games give players an unprecedented opportunity to make a living and even get rich just by playing and having fun. Considering that it’s just as risky an investment as buying cryptocurrencies and works of art in the NFT format. Only in this case, the return on investment depends not only on the rate of game currency, but also on the luck and skill of the player.

On the other hand, players’ earning is not an end in itself of NFT-projects. They are created to bring profit to their owners. The current interest of the audience to NFT-games and smart approach to monetization gives the business an opportunity to earn on the wave of popularity of the new game concept.